Below you will find a guide to session formats that we will be including in the conference program.
An experience report captures the story of a real agile project, summarizing what happened on the project and the key learning points. These reports allow practitioners to share their practical advice and guidance with other teams. Generally an experience report is a 30 minute presentation. The authors also write a 4-6 page paper that is published in the conference proceedings which contributes to the collective body of knowledge on agile methods. Templates and instructions can be downloaded from the IEEE Computer Society web site - we will be using the two-column format. You can download examples of experience reports presented at Agile2007 conference here - example1 and example2. Camera ready manuscripts are due to the publisher by May 23, 2008.
A panel is a moderated discussion, in which small groups of experts present their positions and discuss them with each other and with the audience. Great panels engage panelists with contrasting opinions.
Papers of two types are invited: a) original, finished scholarly research papers with significant portion of the content being new (these papers will undergo a scientifically rigorous peer-review and accepted papers are published in the proceedings), b) position papers to share research in progress (different criteria are used for reviewing and the papers are published in the companion). Templates and instructions can be downloaded from the IEEE Computer Society web site - we will be using the two column format.
Presentations on non-commercial agile topics that do not fit into the categories of tutorial, workshop, experience report, or research.
Tutorials are instructor-led interactive 90 or 180 minute classes designed to provide participants with practical knowledge they can use right away on Agile projects. Tutorials have clear learning objectives that focus on teaching specific skills or techniques.
A workshop is an opportunity for conference attendees to learn from each other about a relevant topic, generate ideas that expand a new technique or practice, or brainstorm ideas for the next new “thing”. The format might be a workshop, a peer-to-peer session, a goldfish bowl, a think tank, a simulation, or whatever creative idea you have to get people thinking and discussing. In a workshop, participants learn from each other, as well as from the session leader. Resulting knowledge is transferred to the larger community. Workshop summaries are published as post-proceedings on the conference site. Could be hands-on.
If your idea for a session does not fit any of the above then select session type Other making sure that you explain what type of session you are proposing in the session details.